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ArabianKnight-Flyff Universe

Created a low-poly 3D character model based on the ArabianKnight concept art for Flyff Universe, adhering to a tri-count of approximately 4,000. Used Maya for modeling and Substance Painter for hand-painted textures, ensuring efficient topology and UV mapping to align with the game's stylized aesthetic.

Tri count: 4518

Tri count: 4518

Tri count: 4505

Tri count: 4505

Color variations were done in Substance Painter.

Color variations were done in Substance Painter.

Color variations were done in Substance Painter.

Color variations were done in Substance Painter.